Campaigns

Old Bonegrinder

Running the night hag coven at Old Bonegrinder — a deadly encounter that teaches players Barovia plays for keeps.

The Encounter

Old Bonegrinder is an abandoned windmill on the road between the Village of Barovia and Vallaki. It’s now home to a coven of three night hags — Morgantha, Bella Sunbane, and Offalia Wormwiggle — who grind children’s bones into dream pastries.

Why This Encounter Matters

Old Bonegrinder is often the first “reality check” in Curse of Strahd. A level 4 party walking in expecting a standard fight will face a CR 15 coven. This teaches two critical lessons:

  1. Not every fight is winnable at your current level
  2. Barovia is genuinely dangerous — the horror isn’t just flavor

The Night Hag Coven

When three night hags are within 30 feet of each other, they form a coven with shared spellcasting:

SpellTactical Use
SleepIncapacitate low-HP characters
Lightning Bolt8d6 damage in a line — devastating in tight quarters
PolymorphTurn a fighter into a frog mid-combat
EyebiteFrighten or put to sleep repeatedly

Running the Encounter

If the party investigates cautiously

  • Morgantha greets them as a sweet old woman selling pastries
  • The upper floors reveal increasingly disturbing evidence
  • Give perceptive players a chance to notice something is wrong before combat

If combat breaks out

  • The hags fight smart — they go ethereal to escape if losing
  • They target the weakest party member to make examples
  • If a hag dies, the coven breaks and the others flee

If the party retreats

  • This is the intended outcome for most level 4 parties
  • The hags become a recurring threat, appearing in dreams
  • The party can return at higher level for a satisfying rematch