The Sunsword
Weapon (longsword), legendary (requires attunement)
The Sunsword is a sentient sunblade — a hilt that projects a blade of pure radiant light. It was the weapon of Sergei von Zarovich, Strahd’s murdered brother, and it yearns for the vampire’s destruction.
Properties
- Radiant Blade: Functions as a longsword that deals radiant damage instead of slashing
- Sunlight: While the blade is active, it emits bright light in a 15-foot radius and dim light for an additional 15 feet. This is actual sunlight
- Bonus vs. Undead: +2 bonus to attack and damage rolls; deals an additional 1d8 radiant damage to undead
- Sentience: The sword has Intelligence 11, Wisdom 17, Charisma 16; it communicates through emotions
The Sword’s Personality
The Sunsword carries an echo of Sergei’s spirit. It is:
- Driven: It wants Strahd destroyed above all else
- Protective: It feels warmth toward those who defend the innocent
- Impatient: It grows restless if the party delays confronting Strahd
- Gentle: Unlike many sentient weapons, it doesn’t try to dominate its wielder
DM Tips
The Sunsword’s sunlight aura is Strahd’s greatest weakness. Consider:
- Strahd knows about it — he’ll send minions to steal or destroy it
- It’s a beacon — carrying an aura of sunlight in a land of darkness draws attention
- The player feels heroic — let the wielder have spotlight moments against undead
- Dramatic reveal — the moment the blade ignites for the first time should be cinematic