Campaigns

Toril

Toril is the world where the adventure takes place and serves as a crucial connection to the larger D&D multiverse setting.

Toril is the world where the adventure takes place and serves as a crucial connection to the larger D&D multiverse setting.

Role in the Adventure

Toril is the planet that houses both the Tomb of the Nine Gods and the entire continent of Chult. The lich Acererak specifically chose this world as the location for his tomb, using it as a nursery for the atropal he discovered at the edge of the Negative Plane.

The Soulmonger’s Scope

The Soulmonger was designed to harvest souls on a planetary scale—it reaps the souls of the dying from across all of Toril, not just Chult, and feeds them to the atropal. This necromantic device affects the entire world, making the death curse a global crisis.

Physical Representation

In area 70 of the Tomb of the Nine Gods, an armillary sphere depicts Toril as part of a bronze astronomical apparatus. The sphere is 10 feet in diameter and features a topographic map showing landforms and oceans. Characters familiar with maps of Faerûn can recognize geographical features on the globe. The apparatus also shows Toril’s moon, the sun, and other planetary bodies in Realmspace, with concentric brass rings rotating around the central globe.

Acererak’s Plan

Acererak’s ultimate goal involves using Toril as the stage for unleashing a newborn death god. Once the atropal transforms into a deity with dominion over death, it would be set loose upon Toril to consume life until only the dead remain on the world.